Skip to main content
Back to Show
Crash Course Computer Science

Memory & Storage: Crash Course Computer Science #19

Season 1 Episode 19

So we’ve talked about computer memory a couple times in this series, but what we haven’t talked about is storage. Data written to storage, like your hard drive, is a little different, because it will still be there even if the power goes out - this is known as non-volatile memory. Today we’re going to trace the history of these storage technologies from punch cards, delay line memory, core memory,

Support Provided By
Computer Networks: Crash Course Computer Science #28
11:58
Today we start a three episode arc on the rise of a global telecommunications network.
3D Graphics: Crash Course Computer Science #27
12:23
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen.
Graphical User Interfaces: Crash Course Computer Science #26
12:38
Today, we're going to discuss the critical role of graphical user interfaces.
The Personal Computer Revolution: Crash Course Computer Science #25
10:15
Today we're going to talk about the birth of personal computing.
The Cold War and Consumerism: Crash Course Computer Science #24
10:57
This is an era that saw huge government funded projects - like the race to the moon.
Screens & 2D Graphics: Crash Course Computer Science #23
11:31
Today we begin our discussion of computer graphics.
Keyboards & Command Line Interfaces: Crash Course Computer Science #22
11:23
Today, we are going to start our discussion on user experience.
Compression: Crash Course Computer Science #21
11:44
Today, we’re going to talk about lossless compression.
Files & File Systems: Crash Course Computer Science #20
11:42
Today we’re going to look at how our computers read and interpret computer files.
Operating Systems: Crash Course Computer Science #18
12:55
Computers keep getting faster and faster...
Integrated Circuits & Moore’s Law: Crash Course Computer Science #17
12:29
So you may have heard of Moore's Law...
Software Engineering: Crash Course Computer Science #16
10:22
We'll talk about how large programs are typically broken up into into function units.
Active loading indicator