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Crash Course Computer Science
Screens & 2D Graphics: Crash Course Computer Science #23
Season 1
Episode 23
Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which sometimes used screens, but typically electronic typewriters or teletypes onto paper. But by the early 1960s a number of technologies were introduced to make screens much more useful from cathode ray tubes and graphics cards to ASCII art and light pens. Th
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12:51
The father of computer science himself: Alan Turing.

10:06
Today we’re going to talk about on how we organize the data we use on our devices.

11:30
Algorithms are the sets of steps necessary to complete computation.

11:35
We’ll start by creating small programs for our very own video game to show how statements

10:56
These new languages utilized new abstractions to make programming easier.

9:04
Today, we’re going to look at the history of programming

12:00
We’re going to take a step back and look at how CPU speeds have rapidly increased.

10:14
Today we’re going to take our first baby steps from hardware into software!

11:15
Today we’re going to build the ticking heart of every computer.

12:07
Today we’re going to create memory!

11:09
Today we're going to talk about a fundamental part of all modern computers.

10:38
We’re going to take a look at how computers use a stream of 1s and 0s to represent data.