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Crash Course Computer Science
Graphical User Interfaces: Crash Course Computer Science #26
Season 1
Episode 26
Today, we're going to discuss the critical role graphical user interfaces, or GUIs played in the adoption of computers. Before the mid 1980's the most common way people could interact with their devices was through command line interfaces, which though efficient, aren't really designed for casual users. This all changed with the introduction of the Macintosh by Apple in 1984.
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11:58
Today we start a three episode arc on the rise of a global telecommunications network.

12:23
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen.

10:15
Today we're going to talk about the birth of personal computing.

10:57
This is an era that saw huge government funded projects - like the race to the moon.

11:31
Today we begin our discussion of computer graphics.

11:23
Today, we are going to start our discussion on user experience.

11:44
Today, we’re going to talk about lossless compression.

11:42
Today we’re going to look at how our computers read and interpret computer files.

12:17
Today we’re going to trace the history of these storage technologies.

12:55
Computers keep getting faster and faster...

12:29
So you may have heard of Moore's Law...

10:22
We'll talk about how large programs are typically broken up into into function units.