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Crash Course Computer Science
Operating Systems: Crash Course Computer Science #18
Season 1
Episode 18
So as you may have noticed from last episode, computers keep getting faster and faster, and by the start of the 1950s they had gotten so fast that it often took longer to manually load programs via punch cards than to actually run them! The solution was the operating system (or OS), which is just a program with special privileges that allows it to run and manage other programs. So today, we’re goi
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11:58
Today we start a three episode arc on the rise of a global telecommunications network.

12:23
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen.

12:38
Today, we're going to discuss the critical role of graphical user interfaces.

10:15
Today we're going to talk about the birth of personal computing.

10:57
This is an era that saw huge government funded projects - like the race to the moon.

11:31
Today we begin our discussion of computer graphics.

11:23
Today, we are going to start our discussion on user experience.

11:44
Today, we’re going to talk about lossless compression.

11:42
Today we’re going to look at how our computers read and interpret computer files.

12:17
Today we’re going to trace the history of these storage technologies.

12:29
So you may have heard of Moore's Law...

10:22
We'll talk about how large programs are typically broken up into into function units.