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Crash Course Computer Science

Educational Technology: Crash Course Computer Science #39

Season 1 Episode 39

Today we’re going to go a little meta and talk about how computer science can support learning with educational technology. We here at Crash Course are big fans of interactive in-class learning and hands-on experiences, but we also believe in the additive power of educational technology inside and outside the classroom from the Internet itself.

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Alan Turing: Crash Course Computer Science #15
12:51
The father of computer science himself: Alan Turing.
Data Structures: Crash Course Computer Science #14
10:06
Today we’re going to talk about on how we organize the data we use on our devices.
Intro to Algorithms: Crash Course Computer Science #13
11:30
Algorithms are the sets of steps necessary to complete computation.
Programming Basics: Statements & Functions: Crash Course Computer Science #12
11:35
We’ll start by creating small programs for our very own video game to show how statements
The First Programming Languages: Crash Course Computer Science #11
10:56
These new languages utilized new abstractions to make programming easier.
Early Programming: Crash Course Computer Science #10
9:04
Today, we’re going to look at the history of programming
Advanced CPU Designs: Crash Course Computer Science #9
12:00
We’re going to take a step back and look at how CPU speeds have rapidly increased.
Instructions & Programs: Crash Course Computer Science #8
10:14
Today we’re going to take our first baby steps from hardware into software!
The Central Processing Unit (CPU): Crash Course Computer Sci #7
11:15
Today we’re going to build the ticking heart of every computer.
Registers and RAM: Crash Course Computer Science #6
12:07
Today we’re going to create memory!
How Computers Calculate - the ALU: Crash Course Computer Science #5
11:09
Today we're going to talk about a fundamental part of all modern computers.
Representing Numbers + Letters with Binary: Crash Course Computer Science #4
10:38
We’re going to take a look at how computers use a stream of 1s and 0s to represent data.
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