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SciTech Now
Big Ideas, Tiny Museums
Imagine walking through the mall and suddenly coming across a box full of information to explore. MICRO, a company that produces tiny museums, is cramming small exhibits into boxes that can be placed in unexpected places. With the hope of integrating science and learning into people’s day-to-day lives.
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Advancements in tech; STEM and hip hop; naming exoplanets; and the physics of dams.
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Medical communication; dental plaque; sketching technology; recycling; and STEM diversity.
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An invasive species; an underground park; a community of scientists; and LED streetlights
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Microbial clouds; marine garbage patches; an educational video game; and underwater robots
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New Archaeological methods; counterfeit microchips; gaming; and extreme drone racing.
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An experimental drug trial, words and shapes, and the shellfish black market.
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Monitoring roadways, busting environmental myths, classroom tech, and medical antiques.
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Thin screens; gravitational waves; an app for those with speech disorders; and pesticides.
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Ants and slime might help us understand human behavior, a virtual hospital, and more.
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Zebrafish, crowdsourcing, an educational toy car, and flesh-eating bacteria.